Getting started

First school day: starter tasks, phone and locker

Clear the four starter tasks: one class, a spawned vehicle, a locker and a town visit, then use the phone without mixing locker codes with promo codes.

First school day: starter tasks, phone and locker

Clear the four starter tasks: one class, a spawned vehicle, a locker and a town visit, then use the phone without mixing locker codes with promo codes.

Evermore High is a free Roblox school roleplay and dress-up experience by Paper Swan Games. The official description is attend classes, dress up, meet new friends and find your place on campus. The experience record was created on 21 September 2026, the genre line is Roleplay and Avatar Sim / Dress Up, and each server allows 30 players.

Before you press Play

Open the experience from the Paper Swan Games page, not a lookalike with a similar name. Roblox builds a server and drops you on campus. Joining costs nothing. You do not need the VIP pass, the Starter Pack or a currency tier to attend class.

A short opening leads into a spawn in front of the school. The phone is the main menu, but several clips say it unlocks only after you finish the intro. One outlet also says skipping the intro can unlock it. If the phone icon is missing, finish the prompts in front of you before hunting for Codes.

The four starter tasks

A quest panel seen on a 2 November 2026 clip lists four jobs:

  1. Finish one class task.
  2. Spawn a vehicle through the phone.
  3. Claim a locker.
  4. Visit the town.

Claiming a dorm is not one of those four lines. You can still claim a room, but do not block the starter list waiting for a room key. When class starts, two clips show a pink path on the ground. Follow it to the room.

The same panel lists daily tasks: attend all classes, complete classwork, complete a job in town, and come to class prepared. It also shows +500 XP without saying whether that number is per task or for the whole set. Treat +500 XP as text on that screen, not a published formula.

Phone apps seen on that menu

The 2 November phone showed ten apps: Profile, Camera, Weather, Map, Vehicle, Invite, Codes, Job, Settings and Feedback. Codes used a ticket icon. Later footage still uses the green phone at the bottom of the screen for Codes, jobs and vehicles. Expect the icon set to change after updates. A player comment also says the phone can stop the music, and the backpack opens inventory.

Lockers versus promo codes

Hallway lockers are a school feature. Footage shows a player claiming one, entering a three-digit code, and taking class items such as notebooks. Another run mentions a charger before computer lab and swimming gear before swimming. One beginner video says the preparation step gives extra XP. That is a creator claim, not an XP table.

The locker code is only for that locker. It is not Fall, RELEASE or ROLEPLAY. Promo strings go in the phone Codes tab. No public clip documents a locker-code reset.

Choosing a locker near that day's rooms is a navigation tip from one run, not a rule that one hallway is better.

Group reward and daily rewards

One playthrough shows a group-reward prompt for joining Paper Swan Games, with about 100 pink cash on screen, and a separate daily-rewards entry. Neither amount is a published payout. The group is public. Join it from the official group page if you want the prompt, then read the reward text in your own server.

A practical first session

  1. Confirm the creator line says Paper Swan Games.
  2. Finish the opening until the phone appears.
  3. Follow the pink path or the schedule tracker into one class and complete the activity, including any hand-in.
  4. Claim a locker and take the item the lesson asks for.
  5. Spawn a vehicle from an open stretch of road, or walk to the train, and visit town.
  6. If the Codes tab is open, try the three listed strings once each, then check your balance.
  7. Claim a dorm when you want a room for the report card, fridge and homework. It is not required to clear the four starter lines.

Warnings on the schedule screen have been shown as 0/5. Five warnings mean detention. The game has not published every action that adds a warning. Being late is the timing problem footage ties to a worse class result.

What this first day does not include

No official timetable, vehicle price, grocery price or outfit price is published. A Wednesday frame from 2 November showed 8:20 Cooking, 9:20 Cheerleading, 10:20 Computer Lab, 11:20 Lunch, and another period after 12:20 that the frame cut off. Other days showed other subjects, so copy the clock in your server instead of memorizing that Wednesday.

FAQ

Frequently Asked Questions

Is Evermore High free?

Yes. The Roblox listing has no join price. Servers hold 30 players. Robux products such as the 399 Robux VIP pass are optional, and the pass description is empty.

Who makes Evermore High?

Paper Swan Games, the Roblox group that owns the experience. The public group page is the developer entry linked from the Roblox creator field.

What should I do on the first day?

Finish one class, spawn a vehicle from the phone, claim a locker, and visit town. Those four lines are the starter tasks shown in gameplay. A pink path on the ground has been used to point toward class.

Are there working codes?

Community lists through mid-November 2026 name Fall (500 Morebucks), RELEASE (250 Morebucks) and ROLEPLAY (250 Morebucks). Some outlets still showed an empty list on 12 November. Redeem from the phone Codes tab after the intro, and trust an in-game rejection over an old list.

Is pink cash the same as Morebucks?

Footage calls the spendable school money pink cash and shows a dollar sign. Code pages name rewards Morebucks. No developer sentence confirms they are one wallet, so check whether your visible balance moves after a successful redeem.